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a piece that cannot be moved by skulkey a piece that cannot be moved by skulkey
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:iconwps91:
WPS91 Featured By Owner Apr 25, 2013  Hobbyist Traditional Artist
looked like a turkish rug lul..
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:iconskulkey:
skulkey Featured By Owner Apr 26, 2013  Professional Digital Artist
thanks. :)
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:iconcatelee2u:
catelee2u Featured By Owner Apr 15, 2013  Hobbyist General Artist
Unusual & cool!!
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:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thank you! :)
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:iconundead-academy:
Undead-Academy Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Very cool :)
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:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thanks! :)
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:iconundead-academy:
Undead-Academy Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Pleasure :)
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:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Really nice!
I'm wondering how could you render the image so smooth like this. I usually got weird spots.
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:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thank you! :)

on this one i think i got a bit lucky - there was just a minor bit of crustiness in a couple of places when fully zoomed. one trick i do know is to decrease the Raystep multiplier and Stepwidth limiter on the Calculation tab. looks like they default to 0.25 and 0.3 in high mode, respectively. i'll drop them down to 0.05 and 0.1 respectively if i'm seeing a lot of spotting. increases your render time by quite a bit, but it makes a big difference. hope that helps. ;)
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:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Thank you so much for your tips! I'll try that.
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:iconskulkey:
skulkey Featured By Owner Apr 16, 2013  Professional Digital Artist
let me know how it goes. :)
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:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 16, 2013  Hobbyist Digital Artist
I tried and it took so long to calculate. However, the result wasn't as good as I expected.
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:iconskulkey:
skulkey Featured By Owner Apr 17, 2013  Professional Digital Artist
that's a shame. have you tried the new Monte Carlo rendering system? that might produce better results, but it will also take a long time (probably set it up to run overnight or something).
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:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 17, 2013  Hobbyist Digital Artist
What is it? I never heard of it. I'm a newbie here.
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:iconskulkey:
skulkey Featured By Owner Apr 18, 2013  Professional Digital Artist
it's an iterated render system, kind of like you see in apophysis or chaotica, where it progressively renders the image. so the first run through is a bit noisy, but after each iteration (run through) it progressively cleans up the image. i don't understand it much beyond that, but there's lots of neat options in it, too.

you can access it by clicking on the Utilities tab on the main window, and clicking the M.C. button. then you import your parameters (by clicking the Import parameter button) and select your options, and click Start rendering. and as i said, it will take a fair bit longer, so if you have a slow machine like me you probably want to let it render overnight. whenever it looks good to you (or the image stops getting better looking) you can hit Stop rendering and then save.

sorry if that's a bit vague - i'm still somewhat new to mb3d myself, and i don't understand M.C. rendering much beyond what i've just told you. ;)
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(1 Reply)
:icongrahamsym:
GrahamSym Featured By Owner Apr 14, 2013   Digital Artist
Nicely done :)
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:iconskulkey:
skulkey Featured By Owner Apr 14, 2013  Professional Digital Artist
thank you! :)
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April 14, 2013
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