Shop More Submit  Join Login
×




Details

Submitted on
April 14, 2013
Image Size
14.9 MB
Resolution
3600×2700
Link
Thumb
Embed

Stats

Views
601 (1 today)
Favourites
32 (who?)
Comments
19
×
a piece that cannot be moved by skulkey a piece that cannot be moved by skulkey
...
Add a Comment:
 
:iconwps91:
WPS91 Featured By Owner Apr 25, 2013  Hobbyist Traditional Artist
looked like a turkish rug lul..
Reply
:iconskulkey:
skulkey Featured By Owner Apr 26, 2013  Professional Digital Artist
thanks. :)
Reply
:iconcatelee2u:
catelee2u Featured By Owner Apr 15, 2013  Hobbyist General Artist
Unusual & cool!!
Reply
:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thank you! :)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Very cool :)
Reply
:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thanks! :)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Pleasure :)
Reply
:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Really nice!
I'm wondering how could you render the image so smooth like this. I usually got weird spots.
Reply
:iconskulkey:
skulkey Featured By Owner Apr 15, 2013  Professional Digital Artist
thank you! :)

on this one i think i got a bit lucky - there was just a minor bit of crustiness in a couple of places when fully zoomed. one trick i do know is to decrease the Raystep multiplier and Stepwidth limiter on the Calculation tab. looks like they default to 0.25 and 0.3 in high mode, respectively. i'll drop them down to 0.05 and 0.1 respectively if i'm seeing a lot of spotting. increases your render time by quite a bit, but it makes a big difference. hope that helps. ;)
Reply
:iconbunnywithrose:
bunnywithrose Featured By Owner Apr 15, 2013  Hobbyist Digital Artist
Thank you so much for your tips! I'll try that.
Reply
Add a Comment: